

so when i said he should jump and have a small invincibility frame, i thought he was a BOSS, not a PLAYER. i think ive got the concept pretty down pat. what format is it in? just go to paint, hit “save as”, and look for the part below where you name it and switch the format to. HappyDerps wrote:i found the battle tile sprites, but it wont let me post the nvert the file in paint. Also, it allows you to use giga chips like Bass.EXE without needing a dark hole, but you need The program DRCLSNCE, pretty sure that means Dark Lisence. 2 yeah, you need to have a bug from the first battle you can to when you unlock styles, it's not a good style on it's own but can be paired With BUGSTOP to get powerful effects. by that do you mean purposely disobey the programming rules?2 things, 1 yes, we will use the bwoop for teleporting. everything i remembered except that i remembered you telling me that i had to get a glitch to get bugstyle.

also, lan's dad gave me the navi customizer. maybe some mettaurs, and some battle chips too? let me know. if you don't mind, id like to make my own idea for the basic battle engine. players should “bwoop” cuz its fast, and the idea isn't for it to look pretty, its supposed to be a teleport, extremly fast movement. by that do you mean purposely disobey the programming rules?
