

However at the time, I was also working at a fairly decent paying job in multimedia development so ai cold afford such expensive toys (an average dual line sport kite could easily go for between 150$ - 300$ or more). I have several thousand invested in that "hobby" as I used to travel around the country doing the festival and competition circuits. for myself its a tossup between this and my collection of single line and multi line sport kites.

It's turned into the most expensive hobby I've ever had. I thought Daz Studio would be a nice hobby for my dotage. :) Which is good since, despite my now pretty hefty Library, Daz3D somehow keeps releasing products that are just too good to pass up! lol :) Some of the freebies aren't created correctly and can really jack things up for other content in your library (this happens most often with character morphs that are saved incorrectly and will affect every other character from that "generation" in your library - for that reason I've stopped downloading freebie characters, as it's not worth the risk since sadly, many of them have morphs that will inadvertently affect your other characters).Įventually, I was able to become a PA and I'm now, thankfully, on a much less restrictive budget so I'm able to purchase content on the regular. You have to be super careful with freebies though - make sure to keep them in a separate Freebie Library and don't make the same mistake I did when I first started by mixing them with the rest of your Library and purchased content. However, if you're able to take the time, a lot of it "polishes up" quite nicely with some new Iray shaders and other tweaks/adjustment. There are a TON of freebies to be found but a lot of it is older content from the V4 days. Personally, when I first discovered Daz Studio and 3D art I was on a super tight budget, so for the first few months, I didn't really buy anything and just stuck to the freebies. I've seen some come in and spend hundreds a month right off the bat, I've seen others who rarely purchase anything and stick mainly to freebies - so it varies wildly by person. I was wondering how much money everyone spent originally when they were first starting to use Daz Studio. If what I want is 1 cent cheaper, then I get the items I want, presuming I will use them then - otherwise.

I look at bundles, and what I want out of the bundle. It can also be a fun hobby, just the collecting itself!
#Nukit studio free#
Yes, there is only one way to save money that is to save it.īuy one get one free, is not free it's buy one, get one at no extra cost the important point is cost - because although there is no extra, there is still cost.

I try to remember that the biggest saving is to not spend any money in the first place Well that makes me feel a little better, thank you. Although today's I would have likely ignored regardless, I don't buy gift cards when there are buy-in conditions. I didn't even think about getting one despite their being 28%. I also havent bought a gift in either of the three/four good offers since then (a gift card has to be at least 20% Good is over %20) - for the same reasons. That is unusual but the reasons, well I wont discuss. I bought a $300 gift card in december that I haven't used anything of yet. I have spent hundreds, but there are some when almost nothing. I remember spending about a $1000 one month.
#Nukit studio how to#
If I'd had the money to spend, who knows how much stuff I might have bought that later turned out to be useless or redundant once I had a better grasp on how to use the program. I hardly bought anything for the first six months to a year that I was heavily using DS, but that was mainly because I was dirt poor. Try to work with default assets and freebies for a while, watch some tutorials, and experiment to see what you REALLY need before you start spending a bunch of money. There are other things such as setting up lights, tweaking materials and shaders, and posing, that you may have prior experience with, or might just experiment with and find that you're comfortable with/good at doing. I wasn't just referring to modeling, by the way. It is a little annoying to think I could save money by making some of this stuff myself haha It depends on a lot of factors, like what kind of renders you want to do, how much of your needs can be met with free products, and your comfort level at certain tasks.
